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		<id>https://www.uwars.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Worth%2FRank</id>
		<title>Worth/Rank - Revision history</title>
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		<updated>2026-05-02T00:32:14Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=2158&amp;oldid=prev</id>
		<title>Kevykva at 21:57, 6 December 2010</title>
		<link rel="alternate" type="text/html" href="https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=2158&amp;oldid=prev"/>
				<updated>2010-12-06T21:57:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

			&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:57, 6 December 2010&lt;/td&gt;
			&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;b&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Worth&lt;/ins&gt;:&amp;lt;/&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;b&lt;/ins&gt;&amp;gt; Worth is, arguably, the most important aspect of the game. Worth, in basic terms, is simply the added up value of all that you have built, researched, trained, and own. The object of the game is to build up your worth, and having the most worth at the end of the round makes you the winner. For an idea of what buildings and military units add the most to your worth,[http://spreadsheets.google.com/pub?key=tDPWE6zO3OQ9Z-kymmh0Ouw Worth/Power Spredsheet] &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;div style=&amp;quot;background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;&amp;quot;&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;=[http&lt;/del&gt;:&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;//atosaca.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;=[http://atosaca.co.cc CLICK HERE]=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;lt;b&amp;amp;gt;Worth:&amp;amp;lt;/b&amp;amp;gt; &lt;/del&gt;Worth is, arguably, the most important aspect of the game. Worth, in basic terms, is simply the added up value of all that you have built, researched, trained, and own. The object of the game is to build up your worth, and having the most worth at the end of the round makes you the winner. For an idea of what buildings and military units add the most to your worth,[http://spreadsheets.google.com/pub?key=tDPWE6zO3OQ9Z-kymmh0Ouw Worth/Power Spredsheet] &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Worth and Attacking:''' If you are attacked, you lose worth based on the units, buildings, and structures that you lost. When you are attacking, you must find a person within at least 50% of your worth. You cannot attack anyone below 50% of your worth. You can, however, attack anyone with a higher worth than yourself and above the 50% rule.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Worth and Attacking:''' If you are attacked, you lose worth based on the units, buildings, and structures that you lost. When you are attacking, you must find a person within at least 50% of your worth. You cannot attack anyone below 50% of your worth. You can, however, attack anyone with a higher worth than yourself and above the 50% rule.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;lt;&lt;/del&gt;b&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;gt;&lt;/del&gt;Rank:&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;lt;&lt;/del&gt;/b&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;gt; &lt;/del&gt;Your empire's rank is essentially your worth as compared to everyone else's. Rank is determined by your empire's worth, and is updated every tick. At the end of a round, the players in First, Second, Third, Fourth, and Fifth ranks are awarded prizes. Think of it as being like a race. Your rank is the place you're in.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;&lt;/ins&gt;b&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;&lt;/ins&gt;Rank:&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;&lt;/ins&gt;/b&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt; &lt;/ins&gt;Your empire's rank is essentially your worth as compared to everyone else's. Rank is determined by your empire's worth, and is updated every tick. At the end of a round, the players in First, Second, Third, Fourth, and Fifth ranks are awarded prizes. Think of it as being like a race. Your rank is the place you're in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kevykva</name></author>	</entry>

	<entry>
		<id>https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=2085&amp;oldid=prev</id>
		<title>Ylerycel at 03:04, 24 November 2010</title>
		<link rel="alternate" type="text/html" href="https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=2085&amp;oldid=prev"/>
				<updated>2010-11-24T03:04:56Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

			&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:04, 24 November 2010&lt;/td&gt;
			&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;b&lt;/del&gt;&amp;gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Worth&lt;/del&gt;:&amp;lt;/&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;b&lt;/del&gt;&amp;gt; Worth is, arguably, the most important aspect of the game. Worth, in basic terms, is simply the added up value of all that you have built, researched, trained, and own. The object of the game is to build up your worth, and having the most worth at the end of the round makes you the winner. For an idea of what buildings and military units add the most to your worth,[http://spreadsheets.google.com/pub?key=tDPWE6zO3OQ9Z-kymmh0Ouw Worth/Power Spredsheet] &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;=[http&lt;/ins&gt;:&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;//atosaca.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;=[http://atosaca.co.cc CLICK HERE]=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;div&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;lt;b&amp;amp;gt;Worth:&amp;amp;lt;/b&amp;amp;gt; &lt;/ins&gt;Worth is, arguably, the most important aspect of the game. Worth, in basic terms, is simply the added up value of all that you have built, researched, trained, and own. The object of the game is to build up your worth, and having the most worth at the end of the round makes you the winner. For an idea of what buildings and military units add the most to your worth,[http://spreadsheets.google.com/pub?key=tDPWE6zO3OQ9Z-kymmh0Ouw Worth/Power Spredsheet] &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Worth and Attacking:''' If you are attacked, you lose worth based on the units, buildings, and structures that you lost. When you are attacking, you must find a person within at least 50% of your worth. You cannot attack anyone below 50% of your worth. You can, however, attack anyone with a higher worth than yourself and above the 50% rule.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Worth and Attacking:''' If you are attacked, you lose worth based on the units, buildings, and structures that you lost. When you are attacking, you must find a person within at least 50% of your worth. You cannot attack anyone below 50% of your worth. You can, however, attack anyone with a higher worth than yourself and above the 50% rule.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;&lt;/del&gt;b&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;&lt;/del&gt;Rank:&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;&lt;/del&gt;/b&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt; &lt;/del&gt;Your empire's rank is essentially your worth as compared to everyone else's. Rank is determined by your empire's worth, and is updated every tick. At the end of a round, the players in First, Second, Third, Fourth, and Fifth ranks are awarded prizes. Think of it as being like a race. Your rank is the place you're in.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;lt;&lt;/ins&gt;b&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;gt;&lt;/ins&gt;Rank:&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;lt;&lt;/ins&gt;/b&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;gt; &lt;/ins&gt;Your empire's rank is essentially your worth as compared to everyone else's. Rank is determined by your empire's worth, and is updated every tick. At the end of a round, the players in First, Second, Third, Fourth, and Fifth ranks are awarded prizes. Think of it as being like a race. Your rank is the place you're in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ylerycel</name></author>	</entry>

	<entry>
		<id>https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=1902&amp;oldid=prev</id>
		<title>BB at 15:08, 24 September 2009</title>
		<link rel="alternate" type="text/html" href="https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=1902&amp;oldid=prev"/>
				<updated>2009-09-24T15:08:37Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

			&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
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			&lt;col class='diff-content' /&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:08, 24 September 2009&lt;/td&gt;
			&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Worth:&amp;lt;/b&amp;gt; Worth is, arguably, the most important aspect of the game. Worth, in basic terms, is simply the added up value of all that you have built, researched, trained, and own. The object of the game is to build up your worth, and having the most worth at the end of the round makes you the winner. For an idea of what buildings and military units add the most to your worth,[http://spreadsheets.google.com/pub?key=&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;pFcNOb48K&lt;/del&gt;-&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;TAgCawahtFWHg &lt;/del&gt;Worth/Power Spredsheet] &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Worth:&amp;lt;/b&amp;gt; Worth is, arguably, the most important aspect of the game. Worth, in basic terms, is simply the added up value of all that you have built, researched, trained, and own. The object of the game is to build up your worth, and having the most worth at the end of the round makes you the winner. For an idea of what buildings and military units add the most to your worth,[http://spreadsheets.google.com/pub?key=&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;tDPWE6zO3OQ9Z&lt;/ins&gt;-&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;kymmh0Ouw &lt;/ins&gt;Worth/Power Spredsheet] &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Worth and Attacking:''' If you are attacked, you lose worth based on the units, buildings, and structures that you lost. When you are attacking, you must find a person within at least 50% of your worth. You cannot attack anyone below 50% of your worth. You can, however, attack anyone with a higher worth than yourself and above the 50% rule.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Worth and Attacking:''' If you are attacked, you lose worth based on the units, buildings, and structures that you lost. When you are attacking, you must find a person within at least 50% of your worth. You cannot attack anyone below 50% of your worth. You can, however, attack anyone with a higher worth than yourself and above the 50% rule.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BB</name></author>	</entry>

	<entry>
		<id>https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=1813&amp;oldid=prev</id>
		<title>Kevykva at 16:00, 24 March 2009</title>
		<link rel="alternate" type="text/html" href="https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=1813&amp;oldid=prev"/>
				<updated>2009-03-24T16:00:13Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

			&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
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			&lt;col class='diff-content' /&gt;
			&lt;tr&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:00, 24 March 2009&lt;/td&gt;
			&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Worth:&amp;lt;/b&amp;gt; Worth is, arguably, the most important aspect of the game. Worth, in basic terms, is simply the added up value of all that you have built, researched, trained, and own. The object of the game is to build up your worth, and having the most worth at the end of the round makes you the winner. For an idea of what buildings and military units add the most to your worth, &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Worth:&amp;lt;/b&amp;gt; Worth is, arguably, the most important aspect of the game. Worth, in basic terms, is simply the added up value of all that you have built, researched, trained, and own. The object of the game is to build up your worth, and having the most worth at the end of the round makes you the winner. For an idea of what buildings and military units add the most to your worth,&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[http://spreadsheets.google.com/pub?key=pFcNOb48K-TAgCawahtFWHg Worth/Power Spredsheet] &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Worth and Attacking:''' If you are attacked, you lose worth based on the units, buildings, and structures that you lost. When you are attacking, you must find a person within at least 50% of your worth. You cannot attack anyone below 50% of your worth. You can, however, attack anyone with a higher worth than yourself and above the 50% rule.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Worth and Attacking:''' If you are attacked, you lose worth based on the units, buildings, and structures that you lost. When you are attacking, you must find a person within at least 50% of your worth. You cannot attack anyone below 50% of your worth. You can, however, attack anyone with a higher worth than yourself and above the 50% rule.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kevykva</name></author>	</entry>

	<entry>
		<id>https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=1812&amp;oldid=prev</id>
		<title>Kevykva at 15:59, 24 March 2009</title>
		<link rel="alternate" type="text/html" href="https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=1812&amp;oldid=prev"/>
				<updated>2009-03-24T15:59:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

			&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;tr&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:59, 24 March 2009&lt;/td&gt;
			&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Worth:&amp;lt;/b&amp;gt; &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/del&gt;is &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;calculated based on everything your empire has and &lt;/del&gt;is &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;used to rank empires&lt;/del&gt;.The &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;main &lt;/del&gt;object of the game is to &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;get as high a &lt;/del&gt;worth &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/del&gt;you &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;can&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Worth:&amp;lt;/b&amp;gt; &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Worth &lt;/ins&gt;is&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;, arguably, the most important aspect of the game. Worth, in basic terms, &lt;/ins&gt;is &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;simply the added up value of all that you have built, researched, trained, and own&lt;/ins&gt;. The object of the game is to &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;build up your &lt;/ins&gt;worth&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;, and having the most worth at the end of the round makes &lt;/ins&gt;you &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;the winner&lt;/ins&gt;. &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;For an idea of what buildings and military units add the most to your worth, &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Rank:&amp;lt;/b&amp;gt; Your rank is &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;based on what &lt;/del&gt;worth &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;you are if you are a high worth you will be closer &lt;/del&gt;to Rank&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;: 1 if you &lt;/del&gt;are a &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;lower worth you will be closer to Rank 3000&lt;/del&gt;. &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;(The 3000 &lt;/del&gt;rank is &lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;just an example)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;'''Worth and Attacking:''' If you are attacked, you lose worth based on the units, buildings, and structures that you lost. When you are attacking, you must find a person within at least 50% of your worth. You cannot attack anyone below 50% of your worth. You can, however, attack anyone with a higher worth than yourself and above the 50% rule.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Rank:&amp;lt;/b&amp;gt; Your &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;empire's &lt;/ins&gt;rank is &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;essentially your &lt;/ins&gt;worth &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;as compared &lt;/ins&gt;to &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;everyone else's. &lt;/ins&gt;Rank &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;is determined by your empire's worth, and is updated every tick. At the end of a round, the players in First, Second, Third, Fourth, and Fifth ranks &lt;/ins&gt;are &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;awarded prizes. Think of it as being like &lt;/ins&gt;a &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;race&lt;/ins&gt;. &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Your &lt;/ins&gt;rank is &lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;the place you're in.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kevykva</name></author>	</entry>

	<entry>
		<id>https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=1711&amp;oldid=prev</id>
		<title>Kevykva at 02:54, 22 March 2009</title>
		<link rel="alternate" type="text/html" href="https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=1711&amp;oldid=prev"/>
				<updated>2009-03-22T02:54:55Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

			&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;tr&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:54, 22 March 2009&lt;/td&gt;
			&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font size=5.5&amp;gt;== Worth/Rank ==&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Worth:&amp;lt;/b&amp;gt; It is calculated based on everything your empire has and is used to rank empires.The main object of the game is to get as high a worth as you can.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Worth:&amp;lt;/b&amp;gt; It is calculated based on everything your empire has and is used to rank empires.The main object of the game is to get as high a worth as you can.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Rank:&amp;lt;/b&amp;gt; Your rank is based on what worth you are if you are a high worth you will be closer to Rank: 1 if you are a lower worth you will be closer to Rank 3000. (The 3000 rank is just an example)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Rank:&amp;lt;/b&amp;gt; Your rank is based on what worth you are if you are a high worth you will be closer to Rank: 1 if you are a lower worth you will be closer to Rank 3000. (The 3000 rank is just an example)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kevykva</name></author>	</entry>

	<entry>
		<id>https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=1688&amp;oldid=prev</id>
		<title>Kevykva: New page: &lt;center&gt;&lt;b&gt;&lt;font size=5.5&gt;== Worth/Rank ==&lt;/font&gt;&lt;/b&gt;&lt;/center&gt; ----  &lt;b&gt;Worth:&lt;/b&gt; It is calculated based on everything your empire has and is used to rank empires.The main object of the g...</title>
		<link rel="alternate" type="text/html" href="https://www.uwars.com/wiki/index.php?title=Worth/Rank&amp;diff=1688&amp;oldid=prev"/>
				<updated>2009-03-21T01:43:24Z</updated>
		
		<summary type="html">&lt;p&gt;New page: &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font size=5.5&amp;gt;== Worth/Rank ==&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt; ----  &amp;lt;b&amp;gt;Worth:&amp;lt;/b&amp;gt; It is calculated based on everything your empire has and is used to rank empires.The main object of the g...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;&amp;lt;font size=5.5&amp;gt;== Worth/Rank ==&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Worth:&amp;lt;/b&amp;gt; It is calculated based on everything your empire has and is used to rank empires.The main object of the game is to get as high a worth as you can.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Rank:&amp;lt;/b&amp;gt; Your rank is based on what worth you are if you are a high worth you will be closer to Rank: 1 if you are a lower worth you will be closer to Rank 3000. (The 3000 rank is just an example)&lt;/div&gt;</summary>
		<author><name>Kevykva</name></author>	</entry>

	</feed>